In the lecture we learnt and discussed the differences of
Real vs. Unreal, hyper realism, CGI and demo. In the lecture we discussed some
works of Johnathan Schipper primarily his work called ‘measuring angst’ where
he created a mechanism to replicate the destruction of a beer bottle as it was
smashed against a wall. He did this by creating a mathematically savvy system
where a machine replicated the motion of a bottle being smashed by being
physically being thrown against a wall and systematically be broken apart by
moving the desired pieces. We look at
other artists such as Eric Testroete with his paper craft portraits, Antos
Gormley with his Domain Field, Christoph Schreiber’s works along with other
very interesting works by various other people.
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